Three Pathways to Abundance
Meet any community need through three pathways: Purchase (buy it), Produce (make it locally), or Attract (manifest it collectively through pooled resources).
Every solution can be accessed through three pathways: Purchase it with money, Produce it locally using open-source plans, or Attract it collectively by pooling resources. This creates optionality, reduces dependence, and establishes local abundance before external trade.
Overview
Rather than assuming the only way to meet needs is through purchasing (money flows out, dependence increases), regenerative communities recognize three distinct pathways for accessing any solution:
1. Purchase - Buy it from someone (money flows in, supports the network) 2. Produce - Get open-source plans, become a production center, serve nearest subscribers automatically 3. Attract - Pool local resources collectively to manifest it together (land, labor, materials, expertise)
This framework transforms communities from passive consumers to active creators, reduces extraction, builds capacity, and establishes abundance locally before seeking external trade.
The Three Pathways Explained
Pathway 1: Purchase
"I'll buy it from someone who's already producing it."
How it works:
Someone in the network (or outside it) already provides this solution
You pay money for it
Money flows support the producer
If purchased from within the network, money recirculates and becomes available for flow token distribution
When to use:
You need it immediately and lack capacity to produce
Someone nearby already produces it well
Your time is better spent on other contributions
Supporting another community member's livelihood aligns with values
Example:
"Our community needs fresh bread. Jordan's bakery is 10 miles away and makes excellent bread. We'll subscribe to weekly delivery and pay for it."
Regenerative aspect:
Money flows into the network when external communities purchase
Money circulates within the network when internal communities purchase from each other
Supports livelihoods aligned with regenerative practices
Pathway 2: Produce
"I'll make it myself using open-source plans and become a local production center."
How it works:
Access open-source designs, recipes, plans, or blueprints (licensed under regenerative terms)
Develop capacity to produce locally
Serve nearest subscribers automatically (local-first distribution)
Become a node in the production network
Can sell surplus externally (money flows in)
When to use:
Multiple community members express the same need (demand signal)
You have capacity, interest, or skills aligned with producing it
Local production reduces transportation/dependence
Solution requires customization for local context
You want to build that skill or livelihood
Example:
"Five households need fresh bread weekly. I love baking and have time. I'll access the open-source sourdough bread recipe and production process, set up a small bakery, and supply my neighbors. When I have surplus, I'll sell to external communities."
Regenerative aspect:
Builds local capacity and resilience
Reduces dependence on external supply chains
Open-source plans spread innovations rapidly
Creates livelihoods rooted in meeting real needs
Regenerative license ensures (e.g., "50% of grain must come from regenerative farms")
Pathway 3: Attract
"We'll pool our resources collectively and manifest it together."
How it works:
Community members with different resources collaborate
Some contribute land, others labor, others materials, others expertise, others money
The resource manifests through collective effort
Ownership and access are shared among contributors
No single person had to purchase it alone
When to use:
The need is too large or expensive for one person
Multiple community members want access to the same resource
Collective ownership makes more sense than individual (e.g., tools, land, infrastructure)
Building it together builds relationships and skills
Example:
"We need a root cellar for food storage. Casey has land, Alex has excavation skills, Jordan can provide materials, Riley knows traditional building techniques, and Sam can contribute money for what we can't source locally. Together we build a shared root cellar everyone can use."
Regenerative aspect:
Creates commons rather than individual ownership
Distributes cost across community
Builds skills and relationships through co-creation
Resources serve multiple people simultaneously
Flow tokens can recognize each person's contribution
How the Pathways Create Abundance
Traditional Scarcity Model
Need → Purchase Only → Money Leaves Community → Dependence Increases
Community identifies need
Only option is to buy from external supplier
Money flows out
No local capacity developed
If external supply disrupted, community is vulnerable
Repeat with every need = extraction
Regenerative Abundance Model
Need → Assess Three Pathways → Choose Based on Context → Local Capacity Increases
Community identifies need
Evaluate all three options
Choose pathway that builds most capacity/resilience/connection
Money either recirculates internally or stays in community
Local production capacity increases over time
External dependence decreases
Abundance established locally before external trade
Decision Framework: Which Pathway?
Ask these questions to choose the appropriate pathway:
Question 1: Is someone locally already producing this well?
Yes → Consider Purchase from them (supports local livelihood, recirculates money) No → Continue to Question 2
Question 2: Is there demand from multiple people/households?
Yes → Strong signal for Produce pathway (demand justifies building local capacity) No → Continue to Question 3
Question 3: Is it too expensive/large for one person?
Yes → Consider Attract pathway (pool resources collectively) No → Consider Purchase externally if no local option exists
Question 4: Do we have time/skills/interest to produce locally?
Yes → Produce builds capacity, resilience, and potentially livelihood No → Purchase or Attract depending on size/cost
Question 5: What builds the most local resilience?
Consider:
Which pathway reduces external dependence most?
Which builds skills and relationships?
Which creates commons vs. private ownership?
Which aligns with regenerative values?
Real-World Examples
Example 1: Solar Power
Need: Community needs renewable energy for 20 households
Purchase Pathway:
Buy solar installation from external company
Cost: $200,000
Money leaves community
Maintenance depends on external expertise
No local capacity built
Produce Pathway:
Access open-source solar installation guides
3 community members take training
They install systems for all 20 households
Cost: $120,000 (materials only, labor is internal)
Community now has solar expertise
Can install for other communities (money flows in)
Maintenance is local
Flow tokens distributed to installers
Attract Pathway:
Each household contributes what they can: land for panels, labor, materials, money, expertise
Community builds shared solar array collectively
Cost: $100,000 (distributed across all households)
Owned collectively
Everyone learns basics of solar maintenance
Deep relationships built through collaboration
Flow tokens recognize each contribution
Result: Community chooses Attract for first pilot (5 households), then Produce as skilled members emerge who can serve the other 15 households and external communities.
Example 2: Fresh Bread
Need: 15 households want fresh bread weekly
Purchase Pathway:
Buy from bakery 20 miles away
Cost: $8/loaf × 15 loaves × 52 weeks = $6,240/year
Money leaves community
Dependent on external baker and transportation
No local capacity built
Produce Pathway:
Alex accesses open-source sourdough recipe and small bakery setup plans
Starts weekly baking for 15 subscribers
Cost to community: $5/loaf × 15 × 52 = $3,900/year
Alex receives $3,900 + flow tokens for meeting community need
Surplus sold externally brings money in
Community has baker if Alex travels/sick, others can learn
Resilience increases
Attract Pathway:
Community builds shared wood-fired oven
5 people take turns baking weekly
Each household contributes labor 3-4 times/year
Ingredients sourced from community garden and local grain farmers
Minimal money cost, mostly labor exchange
Baking becomes social event
Everyone learns the skill
Result: Community chooses Produce (Alex loves baking, wants that livelihood). If Alex ever needs to step back, they have option to shift to Attract model since plans are open-source.
Example 3: Childcare
Need: 8 families need childcare 20 hours/week
Purchase Pathway:
Hire external childcare provider
Cost: $25/hour × 20 hours × 8 kids = $4,000/week = $208,000/year
Money leaves community
Children cared for by someone outside their community
No relationships built
Produce Pathway:
2 community members become trained childcare providers
Serve the 8 families
Cost: $15/hour × 20 hours × 8 kids = $2,400/week = $124,800/year
Money recirculates in community + flow tokens to providers
Children build deep relationships with caregivers who are neighbors
Providers have sustainable livelihood
Attract Pathway:
8 families create cooperative childcare
Each family contributes 1 day/week
Minimal money cost, mostly labor exchange
Children grow up with "village" of caregivers
All adults develop childcare skills
Deep relationships among families
Result: Community chooses Attract model (cooperative) with option for families to "buy out" their shift if needed (hybrid approach), creating flexibility.
Subscription Model Integration
For recurring needs, subscriptions create stable demand signals:
Community posts subscription needs:
"15 households need 1 loaf of bread weekly"
"20 households need 100 kWh electricity monthly"
"8 families need childcare 20 hours/week"
Creators respond through pathways:
Purchase: Existing producers see demand and offer to supply
Produce: Someone sees demand signal and becomes local producer
Attract: Community collectively organizes to meet the need
Auto-matching:
Nearest producer automatically serves nearest subscribers (reduces transportation)
If no local producer exists, demand signal persists until someone steps into Produce pathway
Open-Source + Regenerative Licensing
Key to Produce pathway working at scale:
Open-Source Plans: All solutions are open-sourced (recipes, designs, blueprints, processes)
Regenerative License: Plans carry requirements:
"50% of farmland must restore nature"
"Materials must be locally sourced where possible"
"Labor must receive living wage or flow tokens"
"Derivative works carry same license"
Benefits:
Innovations spread rapidly across network
Anyone can become producer
Regenerative practices embedded in all production
Commons grows while innovation accelerates
Success spreads naturally
Transitioning Between Pathways
Communities can shift pathways as capacity evolves:
Year 1: Purchase externally (no local capacity yet) Year 2: Someone learns the skill → Produce locally Year 3: More demand emerges → Attract model for shared infrastructure Year 4: Local capacity surplus → Produce for external communities (money flows in)
The progression builds resilience:
Immediate needs met through Purchase
Capacity built through Produce
Commons created through Attract
Abundance shared externally through regenerative trade
Related Patterns
Offers and Requests: Surface needs that reveal which pathway is appropriate
Did this: Track contributions regardless of pathway chosen
Flow Tokens: Recognize contributions from Produce and Attract pathways
Task Buddy: Partner up to Produce or Attract together
Open Space: Use to decide collectively which pathway to choose
Consent Decision Making: Get consent on significant Attract investments
The Three Pathways transform every purchase decision into an opportunity for capacity building, relationship deepening, and local abundance creation. Instead of defaulting to extraction, communities ask: "How might we meet this need in a way that increases our collective resilience, skills, and interdependence?" This is the foundation of regenerative economics.
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